[ DOCUMENTATION / GLITCH AGENT / CAPABILITIES ]
CAPABILITIES
The agent can edit the project, not just talk about it. Everything below happens as real changes on the timeline — new tracks, new clips, real plugin settings, real automation — so you can review, tweak, or undo any move by hand.
// WHAT IT CAN DO
01 / COMPOSITION
Create music
Sketch full ideas or fill in gaps — drums, basslines, melodies, chord progressions, full arrangements. The agent works in the key, tempo, and feel of the session you already have open.
02 / STEMS
Split stems
Pull a mixed audio clip apart into drums, bass, vocals, and other stems. Each stem lands on its own audio track, ready to edit, reprocess, or replace.
03 / MIDI
Write MIDI
Generate or edit MIDI clips note-by-note. Ask for a counter-melody against a part you have, a bassline that follows your chords, or a tighter quantize of a take you played in.
04 / SOUND DESIGN
Create samples
Prompt new audio — one-shots, foley, textures, instrument patches — straight into the session. Resynthesize or morph existing audio when you want a variant of something you already like.
05 / EFFECTS
Add and tune effects
Drop effects onto a track and dial them in. Ask for a darker reverb, a saturator that fits a vocal, or a delay synced to the section — the agent picks the effect, sets the parameters, and slots it into the chain.
06 / MIX
Mix the session
Set volumes, balance pan, shape EQ, set up compression, wire sidechain ducking. The agent treats the mix as a system — every move shows up as a normal parameter change you can review or undo.
07 / AUTOMATION
Add automation
Write automation lanes for any parameter on any track — filter sweeps, volume rides, plugin macros, sends. Describe the move you want and the agent draws the curve.