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[ DOCUMENTATION / GLITCH AGENT / CAPABILITIES ]

CAPABILITIES

The agent can edit the project, not just talk about it. Everything below happens as real changes on the timeline — new tracks, new clips, real plugin settings, real automation — so you can review, tweak, or undo any move by hand.

// WHAT IT CAN DO

01 / COMPOSITION

Create music

Sketch full ideas or fill in gaps — drums, basslines, melodies, chord progressions, full arrangements. The agent works in the key, tempo, and feel of the session you already have open.

02 / STEMS

Split stems

Pull a mixed audio clip apart into drums, bass, vocals, and other stems. Each stem lands on its own audio track, ready to edit, reprocess, or replace.

03 / MIDI

Write MIDI

Generate or edit MIDI clips note-by-note. Ask for a counter-melody against a part you have, a bassline that follows your chords, or a tighter quantize of a take you played in.

04 / SOUND DESIGN

Create samples

Prompt new audio — one-shots, foley, textures, instrument patches — straight into the session. Resynthesize or morph existing audio when you want a variant of something you already like.

05 / EFFECTS

Add and tune effects

Drop effects onto a track and dial them in. Ask for a darker reverb, a saturator that fits a vocal, or a delay synced to the section — the agent picks the effect, sets the parameters, and slots it into the chain.

06 / MIX

Mix the session

Set volumes, balance pan, shape EQ, set up compression, wire sidechain ducking. The agent treats the mix as a system — every move shows up as a normal parameter change you can review or undo.

07 / AUTOMATION

Add automation

Write automation lanes for any parameter on any track — filter sweeps, volume rides, plugin macros, sends. Describe the move you want and the agent draws the curve.