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MIXING BASICS

A tour of the timeline — the tracks you can create, the controls on every track, and how to get audio and MIDI clips onto them.

// TRACK TYPES

A Glitch session is a stack of tracks. Each track is a lane on the timeline and a channel strip in the mixer at the same time — there is no separate mixer window. Four track types are available:

Audio track Holds audio clips. Drag an audio file in or arm the track and record from an input.

MIDI track Holds MIDI clips. Notes inside a clip are played by an instrument assigned to the track (Sampler, DrumRack, or a VST3 plugin).

Group track Sums a set of child tracks into a single bus. Useful for drum stems, backing vocals, or any submix you want to process as one.

Master track The final stereo output of the session, always present at the bottom of the track list.

Three ways to insert a new track:

  • The Insert Audio Track and Insert MIDI Track buttons at the top of the track-controls panel.
  • Right-click any track and pick Insert Audio Track or Insert MIDI Track from the menu.
  • Keyboard shortcuts ⌘T or ⌘⇧T.

// TRACK CONTROLS

Every track strip exposes the same core controls. Audio, MIDI, and group tracks share this set; the master track shows the same minus input arming.

01 / LEVEL

Volume

Vertical slider with a live dB readout you can command-click to type an exact value. Double click to reset to zero db.

02 / BALANCE

Pan

Left–right balance for the track. Defaults to center; command-click to type or drag to set. Double click to reset to center.

03 / MUTE

Mute

Silence this track without removing it from the mix. Lights up when active.

04 / SOLO

Solo

Play only soloed tracks. Multiple tracks can be soloed at once; everything else is auto-muted.

05 / ARM

Record arm

Audio: route an input into the track for recording. MIDI: capture notes from a controller. Glows red when armed.

06 / IDENTITY

Name & color

Right-click and select rename from the context menu. Pick a color from the palette to keep the arrangement readable at a glance.

07 / LAYOUT

Track height

Drag the bottom edge of any track to resize it. Make the track you are working on tall; collapse the rest.

08 / CHAIN

Effect chain

Drop effects onto the track to build a serial signal chain. Reorder by dragging; bypass any slot individually.

// AUDIO CLIPS

An audio clip is a placed region of audio on an audio track. Clips are non-destructive — every edit changes how the clip plays, not the file on disk.

PLACING A CLIP

  • Drag a file in — drag any audio file (WAV, AIFF, MP3, etc.) from Finder onto an audio track lane. The clip lands at the drop position.
  • Record — arm the track, choose an input, hit the transport record button. A new clip is created from the moment recording starts.

EDITING A CLIP

  • Move — drag the body of the clip left or right on the timeline.
  • Trim — drag the left or right edge to shorten or extend the clip without changing the underlying file.
  • Split — split a clip at the playhead or cursor position into two independent clips.
  • Gain & mute— each clip has its own gain and a mute flag, applied on top of the track's level.
  • Pitch shift — transpose a clip in semitones, up or down an octave (±12).
  • Reverse — flip the clip to play back-to-front.
  • Warp modes — choose how Glitch handles tempo changes:Repitch — pitch and time scale together (the classic vinyl effect).Complex — pitch-preserving stretch (WSOLA), the right choice for melodic or vocal material.
  • Name & color — rename a clip or recolor it to make the arrangement readable.

// MIDI CLIPS

A MIDI clip is a region of notes on a MIDI track. The notes themselves make no sound — they trigger whichever instrument is loaded on the track.

CREATING A CLIP

  • Double-click an empty area of a MIDI track to create a new empty clip at that position.
  • Record — arm the track and play a MIDI controller; incoming notes are captured into a new clip on the transport.

EDITING NOTES

Each clip shows its notes inline as horizontal bars on the timeline — pitch on the vertical axis, time on the horizontal. Open the clip to edit in the piano roll, where each note has:

  • Pitch — MIDI 0 through 127, drawn against the keyboard at the left.
  • Start beat — the position of the note within the clip, snapped to the active grid.
  • Duration — drag the right edge of a note to lengthen or shorten it.
  • Velocity — 0 to 127, controlling how hard the note hits the instrument.

The piano-roll grid subdivision (e.g. sixteenth notes) drives where new notes snap when drawn or dragged. Use the grid selector to tighten or loosen quantization.

// NEXT

A MIDI track only makes sound once an instrument is loaded on it. The Sampler, DrumRack, and VST3 hosting are covered in the Instruments guide.